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Scheduling Concepts
Definitions
- Lineup: A channel's lineup describes its programming sequence. Channel lineups are looped infinitely and based off of the channel's start time.
- Programming: A channel's programming refers the actual media in a channel lineup
- Filler: Filler content refers to media that is used to "round out" a schedule. For instance, a 22-minute television episode may need 8 minutes of "filler" distributed within a 30-minute slot to replicate a true "TV" experience
- Flex: Flex time refers to chunks of time in which one or more pieces of filler are placed within a channel lineup. Content used to fill periods of flex time are not chosen until stream time.
- Padding: Padding generally refers to applying flex time in order to have content start at "nice" times, e.g. 12:00, 12:30, etc.
- Slot: Tunarr includes programming tools called slot editors. Using slots allows for fine-grained control over channel lineups. A slot refers to a "grouping" of programming with either a set duration or start time.