Only DW-HDMI currently needs components since it reuses
the drm-meson driver context to access HHI registers (sic).
Once this is solved, we can get rid on components.
Until now, limit the components matching to the dw-hdmi compatibles
we know to require this hack, for other bridges simply use probe defer
instead and get over this components sitation.
The back story is that we simply cannot attach DSI adapters bridges
if we use components, only DSI panels, this is because we bind/unbind
the DSI controller at each drm-meson driver master bind tentative.
With this the I2C DSI bridge is unable to find the DSI controller
host and everything fails to probe.
This will simplify a lot adding new or older HDMI bridges.
Cc: Martin Blumenstingl <martin.blumenstingl@googlemail.com>
Reviewed-by: Nicolas Belin <nbelin@baylibre.com>
Tested-by: Nicolas Belin <nbelin@baylibre.com> # on Khadas VIM3 + TS050 Panel
Signed-off-by: Neil Armstrong <neil.armstrong@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230512-amlogic-v6-4-upstream-dsi-ccf-vim3-v5-9-56eb7a4d5b8e@linaro.org
Use the regular fbdev helpers for framebuffer I/O instead of DRM's
helpers. Msm does not use damage handling, so DRM's fbdev helpers
are mere wrappers around the fbdev code.
By using fbdev helpers directly within each DRM fbdev emulation,
we can eventually remove DRM's wrapper functions entirely.
Msm's fbdev emulation has been incomplete as it didn't implement
damage handling. Partilly fix this by implementing damage handling
for write and draw operation. It is still missing for mmaped pages.
v4:
* use initializer macros for struct fb_ops
* partially support damage handling
v2:
* use FB_SYS_HELPERS option
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Abhinav Kumar <quic_abhinavk@quicinc.com>
Cc: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Cc: Sean Paul <sean@poorly.run>
Link: https://patchwork.freedesktop.org/patch/msgid/20230530151228.22979-12-tzimmermann@suse.de
Export drm_fb_helper_damage() and drm_fb_helper_damage_range(), which
handle damage areas for fbdev emulation. This is a temporary export
that allows to move the DRM I/O helpers for fbdev into drivers. Only
fbdev-generic and i915 need them. Both will be updated to implement
damage handling by themselves and the exported functions will be removed.
v4:
* update interfaces
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230530151228.22979-11-tzimmermann@suse.de
Use the regular fbdev helpers for framebuffer I/O instead of DRM's
helpers. Fbdev-dma does not use damage handling, so DRM's fbdev helpers
are mere wrappers around the fbdev code.
By using fbdev helpers directly within each DRM fbdev emulation,
we can eventually remove DRM's wrapper functions entirely.
v4:
* use initializer macros for struct fb_ops
v2:
* use FB_SYS_HELPERS option
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230530151228.22979-8-tzimmermann@suse.de
Use the regular fbdev helpers for framebuffer I/O instead of DRM's
helpers. Gma500 does not use damage handling, so DRM's fbdev helpers
are mere wrappers around the fbdev code.
By using fbdev helpers directly within each DRM fbdev emulation,
we can eventually remove DRM's wrapper functions entirely.
v4:
* use initializer macros for struct fb_ops
v2:
* use FB_IO_HELPERS option
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230530151228.22979-6-tzimmermann@suse.de
Use the regular fbdev helpers for framebuffer I/O instead of DRM's
helpers. Armada does not use damage handling, so DRM's fbdev helpers
are mere wrappers around the fbdev code.
By using fbdev helpers directly within each DRM fbdev emulation,
we can eventually remove DRM's wrapper functions entirely.
v4:
* use initializer macros for struct fb_ops
v2:
* use FB_IO_HELPERS option
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Cc: Russell King <linux@armlinux.org.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20230530151228.22979-4-tzimmermann@suse.de
Backmerging from drm-next to get commit e24e6d6953 ("drm/i915/display:
Implement fb_mmap callback function").
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Separate jpegbRAS poison consumption handling from the instance irq, and
register dedicated ras_poison_irq src and funcs for UVD_POISON.
v2:
- Separate ras irq from jpeg instance irq
- Improve the subject and code comments
v3:
- Split the patch into three parts
- Improve the code comments
Suggested-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Horatio Zhang <Hongkun.Zhang@amd.com>
Reviewed-by: Tao Zhou <tao.zhou1@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Separate vcn RAS poison consumption handling from the instance irq, and
register dedicated ras_poison_irq src and funcs for UVD_POISON.
v2:
- Separate ras irq from vcn instance irq
- Improve the subject and code comments
v3:
- Split the patch into three parts
- Improve the code comments
Suggested-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Horatio Zhang <Hongkun.Zhang@amd.com>
Reviewed-by: Tao Zhou <tao.zhou1@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch reverses the DPM clocks levels output of pp_dpm_mclk
and pp_dpm_fclk for renoir.
On dGPUs and older APUs we expose the levels from lowest clocks
to highest clocks. But for some APUs, the clocks levels are
given the reversed orders by PMFW. Like the memory DPM clocks
that are exposed by pp_dpm_mclk.
It's not intuitive that they are reversed on these APUs. All tools
and software that talks to the driver then has to know different ways
to interpret the data depending on the asic.
So we need to reverse them to expose the clocks levels from the
driver consistently.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This patch reverses the DPM clocks levels output of pp_dpm_mclk
and pp_dpm_fclk.
On dGPUs and older APUs we expose the levels from lowest clocks
to highest clocks. But for some APUs, the clocks levels that from
the DFPstateTable are given the reversed orders by PMFW. Like the
memory DPM clocks that are exposed by pp_dpm_mclk.
It's not intuitive that they are reversed on these APUs. All tools
and software that talks to the driver then has to know different ways
to interpret the data depending on the asic.
So we need to reverse them to expose the clocks levels from the
driver consistently.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This patch reverses the DPM clocks levels output of pp_dpm_mclk
and pp_dpm_fclk.
On dGPUs and older APUs we expose the levels from lowest clocks
to highest clocks. But for some APUs, the clocks levels that from
the DFPstateTable are given the reversed orders by PMFW. Like the
memory DPM clocks that are exposed by pp_dpm_mclk.
It's not intuitive that they are reversed on these APUs. All tools
and software that talks to the driver then has to know different ways
to interpret the data depending on the asic.
So we need to reverse them to expose the clocks levels from the
driver consistently.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This patch reverses the DPM clocks levels output of pp_dpm_mclk.
On dGPUs and older APUs we expose the levels from lowest clocks
to highest clocks. But for some APUs, the clocks levels that from
the DFPstateTable are given the reversed orders by PMFW. Like the
memory DPM clocks that are exposed by pp_dpm_mclk.
It's not intuitive that they are reversed on these APUs. All tools
and software that talks to the driver then has to know different ways
to interpret the data depending on the asic.
So we need to reverse them to expose the clocks levels from the
driver consistently.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This patch reverses the DPM clocks levels output of pp_dpm_mclk
and pp_dpm_fclk.
On dGPUs and older APUs we expose the levels from lowest clocks
to highest clocks. But for some APUs, the clocks levels that from
the DFPstateTable are given the reversed orders by PMFW. Like the
memory DPM clocks that are exposed by pp_dpm_mclk.
It's not intuitive that they are reversed on these APUs. All tools
and software that talks to the driver then has to know different ways
to interpret the data depending on the asic.
So we need to reverse them to expose the clocks levels from the
driver consistently.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
pmu_needs_timer() keeps the timer running even when GT is parked,
ostensibly to sample requested/actual frequencies. However
frequency_sample() has the following:
/* Report 0/0 (actual/requested) frequency while parked. */
if (!intel_gt_pm_get_if_awake(gt))
return;
The above code prevents frequencies to be sampled while the GT is
parked. So we might as well turn off the sampling timer itself in this
case and save CPU cycles/power.
v2: Instead of turning freq bits off, return false, since no counters will
run after this change when GT is parked (Tvrtko)
v3: Remove gpu_active argument of pmu_needs_timer (Andrzej)
Signed-off-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Andrzej Hajda <andrzej.hajda@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230524215629.97920-2-ashutosh.dixit@intel.com
Clearing out report id and timestamp as means to detect unlanded reports
only works if report size is power of 2. That is, only when report size is
a sub-multiple of the OA buffer size can we be certain that reports will
land at the same place each time in the OA buffer (after rewind). If report
size is not a power of 2, we need to zero out the entire report to be able
to detect unlanded reports reliably.
v2: Add Fixes tag (Umesh)
Fixes: 1cc064dce4 ("drm/i915/perf: Add support for OA media units")
Reviewed-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230523204042.4180641-1-ashutosh.dixit@intel.com