Compare commits
49 Commits
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95d4623e6c |
2
ADB.cs
2
ADB.cs
@@ -309,7 +309,7 @@ namespace AndroidSideloader
|
||||
ADB.RunAdbCommandToString("kill-server");
|
||||
ADB.RunAdbCommandToString("devices");
|
||||
ADB.RunAdbCommandToString($"pull /sdcard/Android/data/{MainForm.CurrPCKG} \"{Environment.CurrentDirectory}\"");
|
||||
Program.form.ChangeTitle("Uinstalling game...");
|
||||
Program.form.ChangeTitle("Uninstalling game...");
|
||||
Sideloader.UninstallGame(MainForm.CurrPCKG);
|
||||
Program.form.ChangeTitle("Reinstalling Game");
|
||||
ret += ADB.RunAdbCommandToString($"install -g \"{path}\"");
|
||||
|
||||
@@ -191,6 +191,9 @@
|
||||
<setting name="BackColor" serializeAs="String">
|
||||
<value>50, 50, 50</value>
|
||||
</setting>
|
||||
<setting name="AppPackages" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
</AndroidSideloader.Properties.Settings>
|
||||
<AndroidADB.Sideloader.Properties.Settings>
|
||||
<setting name="checkForUpdates" serializeAs="String">
|
||||
|
||||
@@ -1,4 +1,103 @@
|
||||
-----BEGIN PGP SIGNED MESSAGE-----
|
||||
RSL 2.12
|
||||
|
||||
- updated auto-update source
|
||||
- update status text
|
||||
- change server tasks to synchronous
|
||||
- spelling fixes
|
||||
- syntax fixes
|
||||
- additional logging
|
||||
|
||||
~fenopy
|
||||
|
||||
RSL 2.11
|
||||
|
||||
- Updated rclone commands
|
||||
- Minor code cleanup/syntax fixes
|
||||
|
||||
~fenopy
|
||||
|
||||
RSL 2.10.5
|
||||
|
||||
- Added auto-offline mode when servers are offline
|
||||
- Disabled Auto-Config update
|
||||
|
||||
~fenopy
|
||||
|
||||
RSL 2.10.4
|
||||
|
||||
Made mirror ID start at first again.
|
||||
|
||||
~pmow
|
||||
|
||||
|
||||
RSL 2.10.3
|
||||
|
||||
Added offline mode merge.
|
||||
|
||||
~pmow
|
||||
|
||||
|
||||
-----BEGIN PGP SIGNED MESSAGE-----
|
||||
Hash: SHA256
|
||||
|
||||
RSL 2.10.2
|
||||
|
||||
= Fixed issue where same new apps were being
|
||||
asked for before 72 hr window if not marked as
|
||||
free..
|
||||
= Changed 7zip compression level to Store for
|
||||
faster zipping for donations (since apks are
|
||||
already compressed the file size only changes
|
||||
1-2MB at most, so upload time will be virtually
|
||||
the same).
|
||||
|
||||
HFP
|
||||
-----BEGIN PGP SIGNATURE-----
|
||||
|
||||
iQIzBAEBCAAdFiEEKjgtlwMyrpVu4TGfx/Rql1VoczcFAmFb+0gACgkQx/Rql1Vo
|
||||
czedmBAAloms6WvjP1glyASuzm4wzyFtrf/yhDGpgXIeVJMoZ9tbp9SncvB+C4j5
|
||||
uL9D/3lnZjhqulTHjxocccuKdp4iawHTlROFX6zWMOK2eGHY3rcDl0ZISxXNHvkw
|
||||
YqoaDqXxk0Ib6+FY7RoINKKHGOnRLRuWivpWjhVDBpMt6A9PSmGpFAghrFmpgNqI
|
||||
5+dGvXEgQiuK5INhA9pipM5d++X7EKQ3NyW9RKkeUduYyEKJ9nH6JbmTNm3VbvAP
|
||||
l718n5MObvVGbRYgd/CCvAF8oIUoj5mBig/yFqJOHCeEZPEfRP4NHuxwpprtaotM
|
||||
I6D3nBAvUldDy4B8tCJnlg0P6BAqg5AffcJyn5zoCPsgINcGMQfm5dFfcGN6Ckwv
|
||||
cZ4G1eGxRgI+hkWmMVjZb3+r4T2lCWgdGWpE4EsdKRg6Q0ZaXZa8Hwm/YcM2N8lm
|
||||
n5+Li2qXO9uRalCZZEMArFx6BpmvG6nT1bT5hLOFfN2XUsQ5ZK2vlxBPeT7sKWU5
|
||||
L7l/WaLRmFlb4fKo/5kv0eYZMCa9TmpXo8MFIwH7V01InrWhB0p6cZA5j4DhVm/x
|
||||
2zBVEoEYRVPnyfHYCc79xXFkF9v5Xq0GHeGC7DHqveMqx0VTj/kBlL18fYsHjXkL
|
||||
YrvgSQ2gDv9IA02J+BuQq8dWFl7pWSCXULdb2y0yJA0lXe3mk7Y=
|
||||
=qetN
|
||||
-----END PGP SIGNATURE-----
|
||||
|
||||
-----BEGIN PGP SIGNED MESSAGE-----
|
||||
Hash: SHA256
|
||||
|
||||
RSL 2.10.1
|
||||
|
||||
= Fixed sort by Size (MB).
|
||||
= Fixed issue where game list column headers
|
||||
were appearing as a game in the games list.
|
||||
|
||||
HFP
|
||||
-----BEGIN PGP SIGNATURE-----
|
||||
|
||||
iQIzBAEBCAAdFiEEKjgtlwMyrpVu4TGfx/Rql1VoczcFAmFX75kACgkQx/Rql1Vo
|
||||
czewPw//c8KDn9EdatBCeH3lWCkrACrxAEtUAhv55Gu+KCZFw4t5YKFvuE0L+tL+
|
||||
K5FYT225TVycWKos2LN2e5lRP1LZJPQ/xFQAon8sG/GgujtubgX/JPwpWKn0kl8B
|
||||
2QZXwhrDA2wM1Cn78cuC6zpaQjbiofoaMWH9J8q/1nkjvXmxijoMGkz37raNfnas
|
||||
sEr66FCyRb5naDujiNAXLg/wZokbWLirmupQLFb11ai6ahVExgqM+mPqNIadzSBW
|
||||
3I0KMYBQ5zFNQCdjcAYOTIWBUaF+ObjdjsNhZNr2axmoxdcPvwG2ToAXHJjXDaIz
|
||||
3iNRQRfBg3LobCBtZEjXT/DHlBWAP9++bacgNoB6VFEjStMfQqduYgUz2tuj0Zv0
|
||||
OjtWnU/Fc8kAK3l2a+aGFKkBmW6dHtFhWzt9WpRiDJ3JXnjBXahy0Zhd1X1/g4dd
|
||||
8ORzAbRj6cRbW8M42awqecN6pU3PxKdZBG4m0yX44uDXqsKHLWjufuWcc8p+Q3pE
|
||||
h5TkYFfr7rpPAK6Qh5nRKJQPoSelruR7v4GMqfQIDbt267PTViSn+29EYh4Jn+Y8
|
||||
YQoDC2ba+iYbqBez2ypBRgXiAk6lOmESKs+v77QAnx8pqprFLx3fkulB6gczwGwZ
|
||||
B1Uq6SQR1i8IXGs3l8/bYByKBp/Xt9X+JkJggbj5UKOdeNsGTyA=
|
||||
=Pn1f
|
||||
-----END PGP SIGNATURE-----
|
||||
|
||||
|
||||
-----BEGIN PGP SIGNED MESSAGE-----
|
||||
Hash: SHA256
|
||||
|
||||
RSL 2.10.0
|
||||
|
||||
@@ -123,7 +123,7 @@ public class ListViewColumnSorter : IComparer
|
||||
|
||||
private string cleanNumber(string number)
|
||||
{
|
||||
return number.Substring(0, number.LastIndexOf('.'));
|
||||
return number.Substring(0);
|
||||
}
|
||||
|
||||
}
|
||||
27
DonorsListView.Designer.cs
generated
27
DonorsListView.Designer.cs
generated
@@ -147,8 +147,8 @@ namespace AndroidSideloader
|
||||
// panel2
|
||||
//
|
||||
this.panel2.BackColor = global::AndroidSideloader.Properties.Settings.Default.SubButtonColor;
|
||||
this.panel2.DataBindings.Add(new System.Windows.Forms.Binding("BackColor", global::AndroidSideloader.Properties.Settings.Default, "SubButtonColor", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged));
|
||||
this.panel2.Controls.Add(this.DonorsListView);
|
||||
this.panel2.DataBindings.Add(new System.Windows.Forms.Binding("BackColor", global::AndroidSideloader.Properties.Settings.Default, "SubButtonColor", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged));
|
||||
this.panel2.Location = new System.Drawing.Point(16, 43);
|
||||
this.panel2.Name = "panel2";
|
||||
this.panel2.Size = new System.Drawing.Size(430, 230);
|
||||
@@ -175,7 +175,7 @@ namespace AndroidSideloader
|
||||
this.newdet.AutoSize = true;
|
||||
this.newdet.BackColor = System.Drawing.Color.Transparent;
|
||||
this.newdet.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.25F, System.Drawing.FontStyle.Bold);
|
||||
this.newdet.Location = new System.Drawing.Point(156, 7);
|
||||
this.newdet.Location = new System.Drawing.Point(120, 7);
|
||||
this.newdet.Name = "newdet";
|
||||
this.newdet.Size = new System.Drawing.Size(150, 17);
|
||||
this.newdet.TabIndex = 3;
|
||||
@@ -191,11 +191,11 @@ namespace AndroidSideloader
|
||||
this.upddet.AutoSize = true;
|
||||
this.upddet.BackColor = System.Drawing.Color.Transparent;
|
||||
this.upddet.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.25F, System.Drawing.FontStyle.Bold);
|
||||
this.upddet.Location = new System.Drawing.Point(163, 7);
|
||||
this.upddet.Location = new System.Drawing.Point(120, 7);
|
||||
this.upddet.Name = "upddet";
|
||||
this.upddet.Size = new System.Drawing.Size(136, 17);
|
||||
this.upddet.Size = new System.Drawing.Size(185, 17);
|
||||
this.upddet.TabIndex = 3;
|
||||
this.upddet.Text = "Updates detected";
|
||||
this.upddet.Text = "Game Updates Detected";
|
||||
this.upddet.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.upddet.Visible = false;
|
||||
this.upddet.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseDown);
|
||||
@@ -206,12 +206,12 @@ namespace AndroidSideloader
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.BackColor = System.Drawing.Color.Transparent;
|
||||
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.25F, System.Drawing.FontStyle.Bold);
|
||||
this.label2.Location = new System.Drawing.Point(101, 23);
|
||||
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label2.Location = new System.Drawing.Point(23, 23);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(261, 17);
|
||||
this.label2.Size = new System.Drawing.Size(416, 15);
|
||||
this.label2.TabIndex = 3;
|
||||
this.label2.Text = "All RSL apps are donated by users";
|
||||
this.label2.Text = "All Apps are donated by users! Without them none of this would be possible!";
|
||||
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.label2.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseDown);
|
||||
this.label2.MouseMove += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseMove);
|
||||
@@ -222,11 +222,11 @@ namespace AndroidSideloader
|
||||
this.TimerDesc.AutoSize = true;
|
||||
this.TimerDesc.BackColor = System.Drawing.Color.Transparent;
|
||||
this.TimerDesc.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.TimerDesc.Location = new System.Drawing.Point(36, 321);
|
||||
this.TimerDesc.Location = new System.Drawing.Point(28, 321);
|
||||
this.TimerDesc.Name = "TimerDesc";
|
||||
this.TimerDesc.Size = new System.Drawing.Size(390, 13);
|
||||
this.TimerDesc.Size = new System.Drawing.Size(406, 13);
|
||||
this.TimerDesc.TabIndex = 3;
|
||||
this.TimerDesc.Text = "Don\'t share free apps. RSL will extract/upload apps in background.";
|
||||
this.TimerDesc.Text = "Don\'t share free apps. Rookie will extract/upload apps in background.";
|
||||
this.TimerDesc.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.TimerDesc.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseDown);
|
||||
this.TimerDesc.MouseMove += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseMove);
|
||||
@@ -262,7 +262,6 @@ namespace AndroidSideloader
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Name = "DonorsListViewForm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.TopMost = true;
|
||||
this.Load += new System.EventHandler(this.DonorsListViewForm_Load);
|
||||
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseDown);
|
||||
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.DonorsListViewForm_MouseMove);
|
||||
@@ -271,7 +270,7 @@ namespace AndroidSideloader
|
||||
this.panel1.PerformLayout();
|
||||
this.panel2.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
this.Activate();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -380,7 +380,6 @@ namespace JR.Utils.GUI.Forms
|
||||
//
|
||||
// FlexibleMessageBoxForm
|
||||
//
|
||||
this.TopMost = true;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(260, 102);
|
||||
@@ -403,6 +402,8 @@ namespace JR.Utils.GUI.Forms
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxForIcon)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
this.Activate();
|
||||
}
|
||||
|
||||
private System.Windows.Forms.Button button1;
|
||||
|
||||
674
LICENSE
Normal file
674
LICENSE
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
87
MainForm.Designer.cs
generated
87
MainForm.Designer.cs
generated
@@ -1,4 +1,7 @@
|
||||
namespace AndroidSideloader
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AndroidSideloader
|
||||
{
|
||||
partial class MainForm
|
||||
{
|
||||
@@ -152,6 +155,9 @@
|
||||
this.startsideloadbutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.startsideloadbutton.UseVisualStyleBackColor = false;
|
||||
this.startsideloadbutton.Click += new System.EventHandler(this.startsideloadbutton_Click);
|
||||
|
||||
ToolTip startsideloadbutton_Tooltip = new ToolTip();
|
||||
startsideloadbutton_Tooltip.SetToolTip(this.startsideloadbutton, "Sideload an APK onto your device");
|
||||
//
|
||||
// devicesbutton
|
||||
//
|
||||
@@ -173,6 +179,9 @@
|
||||
this.devicesbutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.devicesbutton.UseVisualStyleBackColor = false;
|
||||
this.devicesbutton.Click += new System.EventHandler(this.devicesbutton_Click);
|
||||
|
||||
ToolTip devicesbutton_Tooltip = new ToolTip();
|
||||
devicesbutton_Tooltip.SetToolTip(this.devicesbutton, "Rookie will attempt to reconnect to your Device");
|
||||
//
|
||||
// obbcopybutton
|
||||
//
|
||||
@@ -194,6 +203,9 @@
|
||||
this.obbcopybutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.obbcopybutton.UseVisualStyleBackColor = false;
|
||||
this.obbcopybutton.Click += new System.EventHandler(this.obbcopybutton_Click);
|
||||
|
||||
ToolTip obbcopybutton_Tooltip = new ToolTip();
|
||||
obbcopybutton_Tooltip.SetToolTip(this.obbcopybutton, "Copies an obb folder to the Android/obb folder from the device (Not all games use obb files)");
|
||||
//
|
||||
// backupbutton
|
||||
//
|
||||
@@ -215,6 +227,9 @@
|
||||
this.backupbutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.backupbutton.UseVisualStyleBackColor = false;
|
||||
this.backupbutton.Click += new System.EventHandler(this.backupbutton_Click);
|
||||
|
||||
ToolTip backupbutton_Tooltip = new ToolTip();
|
||||
backupbutton_Tooltip.SetToolTip(this.backupbutton, "Saves the game and apps data to the sideloader folder (Does not save APKs or OBBs)");
|
||||
//
|
||||
// restorebutton
|
||||
//
|
||||
@@ -236,6 +251,9 @@
|
||||
this.restorebutton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.restorebutton.UseVisualStyleBackColor = false;
|
||||
this.restorebutton.Click += new System.EventHandler(this.restorebutton_Click);
|
||||
|
||||
ToolTip restorebutton_Tooltip = new ToolTip();
|
||||
restorebutton_Tooltip.SetToolTip(this.restorebutton, "Restores the game and apps data to the device (Use the Backup Game Data button first!)");
|
||||
//
|
||||
// getApkButton
|
||||
//
|
||||
@@ -257,6 +275,9 @@
|
||||
this.getApkButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.getApkButton.UseVisualStyleBackColor = false;
|
||||
this.getApkButton.Click += new System.EventHandler(this.getApkButton_Click);
|
||||
|
||||
ToolTip getApkButton_Tooltip = new ToolTip();
|
||||
getApkButton_Tooltip.SetToolTip(this.getApkButton, "Uploads the selected app to our Servers (Pick app within the Dropdown)");
|
||||
//
|
||||
// uninstallAppButton
|
||||
//
|
||||
@@ -278,6 +299,9 @@
|
||||
this.uninstallAppButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.uninstallAppButton.UseVisualStyleBackColor = false;
|
||||
this.uninstallAppButton.Click += new System.EventHandler(this.uninstallAppButton_Click);
|
||||
|
||||
ToolTip uninstallAppButton_Tooltip = new ToolTip();
|
||||
uninstallAppButton_Tooltip.SetToolTip(this.uninstallAppButton, "Uninstalls the selected app (Select within the Dropdown)");
|
||||
//
|
||||
// pullAppToDesktopBtn
|
||||
//
|
||||
@@ -299,6 +323,9 @@
|
||||
this.pullAppToDesktopBtn.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.pullAppToDesktopBtn.UseVisualStyleBackColor = false;
|
||||
this.pullAppToDesktopBtn.Click += new System.EventHandler(this.pullAppToDesktopBtn_Click);
|
||||
|
||||
ToolTip pullAppToDesktopBtn_Tooltip = new ToolTip();
|
||||
pullAppToDesktopBtn_Tooltip.SetToolTip(this.pullAppToDesktopBtn, "Extracts APK and OBB to your Desktop (Select within the Dropdown)");
|
||||
//
|
||||
// progressBar
|
||||
//
|
||||
@@ -331,6 +358,9 @@
|
||||
this.copyBulkObbButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.copyBulkObbButton.UseVisualStyleBackColor = false;
|
||||
this.copyBulkObbButton.Click += new System.EventHandler(this.copyBulkObbButton_Click);
|
||||
|
||||
ToolTip copyBulkObbButton_Tooltip = new ToolTip();
|
||||
copyBulkObbButton_Tooltip.SetToolTip(this.copyBulkObbButton, "Copies an multiple OBB folders to your device.");
|
||||
//
|
||||
// downloadInstallGameButton
|
||||
//
|
||||
@@ -351,6 +381,9 @@
|
||||
this.downloadInstallGameButton.Click += new System.EventHandler(this.downloadInstallGameButton_Click);
|
||||
this.downloadInstallGameButton.DragDrop += new System.Windows.Forms.DragEventHandler(this.Form1_DragDrop);
|
||||
this.downloadInstallGameButton.DragEnter += new System.Windows.Forms.DragEventHandler(this.Form1_DragEnter);
|
||||
|
||||
ToolTip downloadInstallGameButton_Tooltip = new ToolTip();
|
||||
downloadInstallGameButton_Tooltip.SetToolTip(this.downloadInstallGameButton, "Downloads and Installs the selected game from the Game List");
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
@@ -458,6 +491,9 @@
|
||||
this.aboutBtn.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.aboutBtn.UseVisualStyleBackColor = false;
|
||||
this.aboutBtn.Click += new System.EventHandler(this.aboutBtn_Click);
|
||||
|
||||
ToolTip aboutBtn_Tooltip = new ToolTip();
|
||||
aboutBtn_Tooltip.SetToolTip(this.aboutBtn, "About the Rookie App and it's amazing creators and contributors");
|
||||
//
|
||||
// settingsButton
|
||||
//
|
||||
@@ -479,6 +515,9 @@
|
||||
this.settingsButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.settingsButton.UseVisualStyleBackColor = false;
|
||||
this.settingsButton.Click += new System.EventHandler(this.settingsButton_Click);
|
||||
|
||||
ToolTip settingsButton_Tooltip = new ToolTip();
|
||||
settingsButton_Tooltip.SetToolTip(this.settingsButton, "Rookie App Settings");
|
||||
//
|
||||
// otherContainer
|
||||
//
|
||||
@@ -517,6 +556,9 @@
|
||||
this.InstallQUset.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.InstallQUset.UseVisualStyleBackColor = false;
|
||||
this.InstallQUset.Click += new System.EventHandler(this.InstallQUset_Click);
|
||||
|
||||
ToolTip InstallQUset_Tooltip = new ToolTip();
|
||||
InstallQUset_Tooltip.SetToolTip(this.InstallQUset, "After you enter your username it will create an user.json file needed for some games");
|
||||
//
|
||||
// removeQUSetting
|
||||
//
|
||||
@@ -538,6 +580,9 @@
|
||||
this.removeQUSetting.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.removeQUSetting.UseVisualStyleBackColor = false;
|
||||
this.removeQUSetting.Click += new System.EventHandler(this.removeQUSetting_Click);
|
||||
|
||||
ToolTip removeQUSetting_Tooltip = new ToolTip();
|
||||
removeQUSetting_Tooltip.SetToolTip(this.removeQUSetting, "Remove QU Settings");
|
||||
//
|
||||
// ThemeChangerButton
|
||||
//
|
||||
@@ -559,6 +604,9 @@
|
||||
this.ThemeChangerButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.ThemeChangerButton.UseVisualStyleBackColor = false;
|
||||
this.ThemeChangerButton.Click += new System.EventHandler(this.ThemeChangerButton_Click);
|
||||
|
||||
ToolTip ThemeChangerButton_Tooltip = new ToolTip();
|
||||
ThemeChangerButton_Tooltip.SetToolTip(this.ThemeChangerButton, "Change Rookie colors and fonts");
|
||||
//
|
||||
// QuestOptionsButton
|
||||
//
|
||||
@@ -580,6 +628,9 @@
|
||||
this.QuestOptionsButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.QuestOptionsButton.UseVisualStyleBackColor = false;
|
||||
this.QuestOptionsButton.Click += new System.EventHandler(this.QuestOptionsButton_Click);
|
||||
|
||||
ToolTip QuestOptionsButton_Tooltip = new ToolTip();
|
||||
QuestOptionsButton_Tooltip.SetToolTip(this.QuestOptionsButton, "Additional Quest Settings and Utilities");
|
||||
//
|
||||
// ADBWirelessDisable
|
||||
//
|
||||
@@ -601,6 +652,9 @@
|
||||
this.ADBWirelessDisable.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.ADBWirelessDisable.UseVisualStyleBackColor = false;
|
||||
this.ADBWirelessDisable.Click += new System.EventHandler(this.ADBWirelessDisable_Click);
|
||||
|
||||
ToolTip ADBWirelessDisable_Tooltip = new ToolTip();
|
||||
ADBWirelessDisable_Tooltip.SetToolTip(this.ADBWirelessDisable, "Removes Wireless ADB settings and disconnects any Wireless devices");
|
||||
//
|
||||
// ADBWirelessEnable
|
||||
//
|
||||
@@ -622,6 +676,9 @@
|
||||
this.ADBWirelessEnable.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.ADBWirelessEnable.UseVisualStyleBackColor = false;
|
||||
this.ADBWirelessEnable.Click += new System.EventHandler(this.ADBWirelessEnable_Click);
|
||||
|
||||
ToolTip ADBWirelessEnable_Tooltip = new ToolTip();
|
||||
ADBWirelessEnable_Tooltip.SetToolTip(this.ADBWirelessEnable, "Enables Wireless sideloading. Requires a connected device to activate!");
|
||||
//
|
||||
// otherDrop
|
||||
//
|
||||
@@ -677,7 +734,7 @@
|
||||
this.backupDrop.Padding = new System.Windows.Forms.Padding(7, 0, 0, 0);
|
||||
this.backupDrop.Size = new System.Drawing.Size(221, 28);
|
||||
this.backupDrop.TabIndex = 2;
|
||||
this.backupDrop.Text = "> BACKUP";
|
||||
this.backupDrop.Text = "> BACKUP / RESTORE";
|
||||
this.backupDrop.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.backupDrop.UseVisualStyleBackColor = false;
|
||||
this.backupDrop.Click += new System.EventHandler(this.backupDrop_Click);
|
||||
@@ -721,6 +778,9 @@
|
||||
this.UpdateGamesButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.UpdateGamesButton.UseVisualStyleBackColor = false;
|
||||
this.UpdateGamesButton.Click += new System.EventHandler(this.UpdateGamesButton_Click);
|
||||
|
||||
ToolTip UpdateGamesButton_Tooltip = new ToolTip();
|
||||
UpdateGamesButton_Tooltip.SetToolTip(this.UpdateGamesButton, "Refresh Game List and available updates");
|
||||
//
|
||||
// listApkButton
|
||||
//
|
||||
@@ -742,6 +802,9 @@
|
||||
this.listApkButton.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
this.listApkButton.UseVisualStyleBackColor = false;
|
||||
this.listApkButton.Click += new System.EventHandler(this.listApkButton_Click);
|
||||
|
||||
ToolTip listApkButton_Tooltip = new ToolTip();
|
||||
listApkButton_Tooltip.SetToolTip(this.listApkButton, "Refresh connected devices, installed apps, and update game list");
|
||||
//
|
||||
// sideloadDrop
|
||||
//
|
||||
@@ -793,6 +856,9 @@
|
||||
this.speedLabel.Size = new System.Drawing.Size(149, 18);
|
||||
this.speedLabel.TabIndex = 76;
|
||||
this.speedLabel.Text = "DLS: Speed in MBPS";
|
||||
|
||||
ToolTip speedLabel_Tooltip = new ToolTip();
|
||||
speedLabel_Tooltip.SetToolTip(this.speedLabel, "Current download speed, updates every second, in mbps");
|
||||
//
|
||||
// etaLabel
|
||||
//
|
||||
@@ -807,6 +873,9 @@
|
||||
this.etaLabel.Size = new System.Drawing.Size(148, 18);
|
||||
this.etaLabel.TabIndex = 75;
|
||||
this.etaLabel.Text = "ETA: HH:MM:SS Left";
|
||||
|
||||
ToolTip etaLabel_Tooltip = new ToolTip();
|
||||
etaLabel_Tooltip.SetToolTip(this.etaLabel, "Estimated time when game will finish download, updates every 5 seconds, format is HH:MM:SS");
|
||||
//
|
||||
// freeDisclaimer
|
||||
//
|
||||
@@ -1000,6 +1069,9 @@
|
||||
this.MountButton.UseVisualStyleBackColor = false;
|
||||
this.MountButton.Click += new System.EventHandler(this.MountButton_Click);
|
||||
this.MountButton.DragDrop += new System.Windows.Forms.DragEventHandler(this.Form1_DragDrop);
|
||||
|
||||
ToolTip MountButton_Tooltip = new ToolTip();
|
||||
MountButton_Tooltip.SetToolTip(this.MountButton, "Set the active device");
|
||||
//
|
||||
// ProgressText
|
||||
//
|
||||
@@ -1076,7 +1148,7 @@
|
||||
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.pictureBox1.TabIndex = 74;
|
||||
this.pictureBox1.TabStop = false;
|
||||
this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click);
|
||||
this.pictureBox1.Click += new System.EventHandler(this.updateAvailable_Click);
|
||||
//
|
||||
// label2
|
||||
//
|
||||
@@ -1116,7 +1188,7 @@
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(183, 17);
|
||||
this.label4.TabIndex = 90;
|
||||
this.label4.Text = "Shorcuts: CTRL+F or F2";
|
||||
this.label4.Text = "Shortcuts: CTRL+F or F2";
|
||||
this.label4.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
this.label4.Visible = false;
|
||||
//
|
||||
@@ -1144,6 +1216,7 @@
|
||||
this.label6.TabIndex = 90;
|
||||
this.label6.Text = "= Update Available";
|
||||
this.label6.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
this.label6.Click += new System.EventHandler(this.updateAvailable_Click);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
@@ -1185,6 +1258,9 @@
|
||||
this.EnterInstallBox.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.EnterInstallBox.UseVisualStyleBackColor = true;
|
||||
this.EnterInstallBox.CheckedChanged += new System.EventHandler(this.EnterInstallBox_CheckedChanged);
|
||||
|
||||
ToolTip EnterInstallBox_Tooltip = new ToolTip();
|
||||
EnterInstallBox_Tooltip.SetToolTip(this.EnterInstallBox, "Use the ENTER key on your keyboard to start installation of games from the Game List");
|
||||
//
|
||||
// ADBcommandbox
|
||||
//
|
||||
@@ -1260,7 +1336,6 @@
|
||||
this.pictureBox7.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.pictureBox7.TabIndex = 74;
|
||||
this.pictureBox7.TabStop = false;
|
||||
this.pictureBox7.Click += new System.EventHandler(this.pictureBox1_Click);
|
||||
//
|
||||
// label10
|
||||
//
|
||||
@@ -1474,7 +1549,7 @@
|
||||
private System.Windows.Forms.ColumnHeader PackageNameIndex;
|
||||
private System.Windows.Forms.ColumnHeader VersionCodeIndex;
|
||||
private System.Windows.Forms.ColumnHeader ReleaseAPKPathIndex;
|
||||
private System.Windows.Forms.ColumnHeader VersionNameIndex;
|
||||
public System.Windows.Forms.ColumnHeader VersionNameIndex;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
305
MainForm.cs
305
MainForm.cs
@@ -31,6 +31,7 @@ namespace AndroidSideloader
|
||||
public bool keyheld2;
|
||||
public static string CurrAPK;
|
||||
public static string CurrPCKG;
|
||||
List<UploadGame> gamesToUpload = new List<UploadGame>();
|
||||
|
||||
|
||||
public static string currremotesimple = "";
|
||||
@@ -48,9 +49,24 @@ namespace AndroidSideloader
|
||||
#endif
|
||||
|
||||
private bool isLoading = true;
|
||||
public static bool isOffline = false;
|
||||
public MainForm()
|
||||
|
||||
{
|
||||
// check for offline mode
|
||||
string[] args = Environment.GetCommandLineArgs();
|
||||
foreach (var arg in args)
|
||||
{
|
||||
if (arg == "--offline")
|
||||
{
|
||||
isOffline = true;
|
||||
}
|
||||
}
|
||||
if (isOffline)
|
||||
{
|
||||
FlexibleMessageBox.Show("Offline mode activated. You can't download games in this mode, only do local stuff.");
|
||||
}
|
||||
|
||||
InitializeComponent();
|
||||
//Time between asking for new apps if user clicks No. 96,0,0 DEFAULT
|
||||
TimeSpan newDayReference = new TimeSpan(96, 0, 0);
|
||||
@@ -70,6 +86,7 @@ namespace AndroidSideloader
|
||||
{
|
||||
Properties.Settings.Default.ListUpped = false;
|
||||
Properties.Settings.Default.NonAppPackages = "";
|
||||
Properties.Settings.Default.AppPackages = "";
|
||||
Properties.Settings.Default.LastLaunch = DateTime.Now;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
@@ -161,8 +178,10 @@ namespace AndroidSideloader
|
||||
if (length > 5000000)
|
||||
File.Delete($"{Properties.Settings.Default.CurrentLogPath}");
|
||||
}
|
||||
|
||||
RCLONE.Init();
|
||||
if (!isOffline)
|
||||
{
|
||||
RCLONE.Init();
|
||||
}
|
||||
try { Spoofer.spoofer.Init(); } catch { }
|
||||
|
||||
if (Properties.Settings.Default.CallUpgrade)
|
||||
@@ -238,15 +257,24 @@ namespace AndroidSideloader
|
||||
progressBar.Invoke(() => { progressBar.Style = ProgressBarStyle.Marquee; });
|
||||
|
||||
progressBar.Style = ProgressBarStyle.Marquee;
|
||||
ChangeTitle("Initializing Mirrors");
|
||||
initMirrors(true);
|
||||
ChangeTitle("Checking if config is updated and updating config");
|
||||
SideloaderRCLONE.updateConfig(currentRemote);
|
||||
ChangeTitle("Initializing Games");
|
||||
SideloaderRCLONE.initGames(currentRemote);
|
||||
//ChangeTitle("Syncing Game Photos");
|
||||
//ChangeTitle("Updating list of needed clean apps...");
|
||||
//ChangeTitle("Checking for Updates on server...");
|
||||
if (!isOffline)
|
||||
{
|
||||
ChangeTitle("Initializing Servers...");
|
||||
initMirrors(true);
|
||||
if (Properties.Settings.Default.autoUpdateConfig) {
|
||||
ChangeTitle("Checking for a new Configuration File...");
|
||||
SideloaderRCLONE.updateConfig(currentRemote);
|
||||
}
|
||||
ChangeTitle("Grabbing the Games List...");
|
||||
SideloaderRCLONE.initGames(currentRemote);
|
||||
//ChangeTitle("Syncing Game Photos");
|
||||
//ChangeTitle("Updating list of needed clean apps...");
|
||||
//ChangeTitle("Checking for Updates on server...");
|
||||
}
|
||||
else
|
||||
{
|
||||
ChangeTitle("Offline mode enabled, no Rclone");
|
||||
}
|
||||
|
||||
});
|
||||
t1.SetApartmentState(ApartmentState.STA);
|
||||
@@ -305,11 +333,13 @@ namespace AndroidSideloader
|
||||
await Task.Delay(100);
|
||||
Thread t2 = new Thread(() =>
|
||||
{
|
||||
ChangeTitle("Updating Game Notes...");
|
||||
SideloaderRCLONE.UpdateGameNotes(currentRemote);
|
||||
});
|
||||
|
||||
Thread t3 = new Thread(() =>
|
||||
{
|
||||
ChangeTitle("Updating Game Thumbnails (This may take a minute or two)...");
|
||||
SideloaderRCLONE.UpdateGamePhotos(currentRemote);
|
||||
});
|
||||
|
||||
@@ -324,22 +354,32 @@ namespace AndroidSideloader
|
||||
t2.IsBackground = true;
|
||||
t3.IsBackground = true;
|
||||
t4.IsBackground = true;
|
||||
|
||||
if (HasInternet)
|
||||
{
|
||||
t2.Start();
|
||||
t3.Start();
|
||||
t4.Start();
|
||||
}
|
||||
while (t2.IsAlive)
|
||||
await Task.Delay(50);
|
||||
await Task.Delay(50);
|
||||
|
||||
if (HasInternet)
|
||||
{
|
||||
t3.Start();
|
||||
}
|
||||
while (t3.IsAlive)
|
||||
await Task.Delay(50);
|
||||
await Task.Delay(50);
|
||||
|
||||
if (HasInternet)
|
||||
{
|
||||
t4.Start();
|
||||
}
|
||||
while (t4.IsAlive)
|
||||
await Task.Delay(50);
|
||||
await Task.Delay(50);
|
||||
|
||||
|
||||
progressBar.Style = ProgressBarStyle.Marquee;
|
||||
|
||||
ChangeTitle("Populating update list, please wait...\n\n");
|
||||
ChangeTitle("Populating Game Update List, Almost There!");
|
||||
|
||||
await CheckForDevice();
|
||||
if (ADB.DeviceID.Length < 5)
|
||||
@@ -348,7 +388,6 @@ namespace AndroidSideloader
|
||||
}
|
||||
listappsbtn();
|
||||
showAvailableSpace();
|
||||
intToolTips();
|
||||
downloadInstallGameButton.Enabled = true;
|
||||
isLoading = false;
|
||||
initListView();
|
||||
@@ -368,37 +407,6 @@ namespace AndroidSideloader
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void intToolTips()
|
||||
{
|
||||
ToolTip ListDevicesToolTip = new ToolTip();
|
||||
ListDevicesToolTip.SetToolTip(this.devicesbutton, "Lists the devices in a message box, also updates title bar");
|
||||
ToolTip SideloadAPKToolTip = new ToolTip();
|
||||
SideloadAPKToolTip.SetToolTip(this.startsideloadbutton, "Sideloads/Installs one apk on the android device");
|
||||
ToolTip OBBToolTip = new ToolTip();
|
||||
OBBToolTip.SetToolTip(this.obbcopybutton, "Copies an obb folder to the Android/Obb folder from the device, some games/apps need this");
|
||||
ToolTip BackupGameDataToolTip = new ToolTip();
|
||||
BackupGameDataToolTip.SetToolTip(this.backupbutton, "Saves the game and apps data to the sideloader folder, does not save apk's and obb's");
|
||||
ToolTip RestoreGameDataToolTip = new ToolTip();
|
||||
RestoreGameDataToolTip.SetToolTip(this.restorebutton, "Restores the game and apps data to the device, first use Backup Game Data button");
|
||||
ToolTip GetAPKToolTip = new ToolTip();
|
||||
GetAPKToolTip.SetToolTip(this.getApkButton, "Saves the selected apk to the folder where the sideloader is");
|
||||
ToolTip sideloadFolderToolTip = new ToolTip();
|
||||
sideloadFolderToolTip.SetToolTip(this.pullAppToDesktopBtn, "Sideloads every apk from a folder");
|
||||
ToolTip uninstallAppToolTip = new ToolTip();
|
||||
uninstallAppToolTip.SetToolTip(this.uninstallAppButton, "Uninstalls selected app");
|
||||
ToolTip userjsonToolTip = new ToolTip();
|
||||
userjsonToolTip.SetToolTip(this.ADBWirelessEnable, "After you enter your username it will create an user.json file needed for some games");
|
||||
ToolTip etaToolTip = new ToolTip();
|
||||
etaToolTip.SetToolTip(this.etaLabel, "Estimated time when game will finish download, updates every 5 seconds, format is HH:MM:SS");
|
||||
ToolTip dlsToolTip = new ToolTip();
|
||||
dlsToolTip.SetToolTip(this.speedLabel, "Current download speed, updates every second, in mbps");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void timer_Tick(object sender, EventArgs e)
|
||||
{
|
||||
ADB.RunAdbCommandToString("shell input keyevent KEYCODE_WAKEUP");
|
||||
@@ -571,7 +579,10 @@ namespace AndroidSideloader
|
||||
public static void notify(string message)
|
||||
{
|
||||
if (Properties.Settings.Default.enableMessageBoxes == true)
|
||||
FlexibleMessageBox.Show(new Form { TopMost = true, StartPosition = FormStartPosition.CenterScreen }, message);
|
||||
FlexibleMessageBox.Show(new Form {
|
||||
TopMost = true,
|
||||
StartPosition = FormStartPosition.CenterScreen
|
||||
}, message);
|
||||
}
|
||||
|
||||
private async void obbcopybutton_Click(object sender, EventArgs e)
|
||||
@@ -872,7 +883,7 @@ namespace AndroidSideloader
|
||||
File.WriteAllText($"{Properties.Settings.Default.MainDir}\\{packageName}\\HWID.txt", HWID);
|
||||
File.WriteAllText($"{Properties.Settings.Default.MainDir}\\{packageName}\\uploadMethod.txt", "manual");
|
||||
ChangeTitle("Zipping extracted application...");
|
||||
string cmd = $"7z a \"{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
|
||||
string cmd = $"7z a -mx1 \"{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
|
||||
string path = $"{Properties.Settings.Default.MainDir}\\7z.exe";
|
||||
progressBar.Style = ProgressBarStyle.Continuous;
|
||||
Thread t4 = new Thread(() =>
|
||||
@@ -958,7 +969,7 @@ namespace AndroidSideloader
|
||||
|
||||
var dialog = new FolderSelectDialog
|
||||
{
|
||||
Title = "Select your folder with APKs"
|
||||
Title = "Select your folder with OBBs"
|
||||
};
|
||||
if (dialog.Show(Handle))
|
||||
{
|
||||
@@ -990,6 +1001,9 @@ namespace AndroidSideloader
|
||||
listappsbtn();
|
||||
initListView();
|
||||
}
|
||||
|
||||
Program.form.ChangeTitle($"Processing dropped file. If Rookie freezes, please wait. Do not close Rookie!");
|
||||
|
||||
DragDropLbl.Visible = false;
|
||||
ProcessOutput output = new ProcessOutput("", "");
|
||||
ADB.WakeDevice();
|
||||
@@ -1007,6 +1021,7 @@ namespace AndroidSideloader
|
||||
{
|
||||
if (!data.Contains("+") && !data.Contains("_") && data.Contains("."))
|
||||
{
|
||||
Logger.Log($"Copying {data} to device");
|
||||
Program.form.ChangeTitle($"Copying {data} to device...");
|
||||
|
||||
Thread t2 = new Thread(() =>
|
||||
@@ -1037,6 +1052,7 @@ namespace AndroidSideloader
|
||||
string filename = file2.Replace($"{pathname}\\", "");
|
||||
|
||||
string cmd = $"C:\\RSL\\platform-tools\\aapt.exe\" dump badging \"{file2}\" | findstr -i \"package: name\"";
|
||||
Logger.Log($"Running adb command-{cmd}");
|
||||
string cmdout = ADB.RunCommandToString(cmd, file2).Output;
|
||||
cmdout = Utilities.StringUtilities.RemoveEverythingBeforeFirst(cmdout, "=");
|
||||
cmdout = Utilities.StringUtilities.RemoveEverythingAfterFirst(cmdout, " ");
|
||||
@@ -1048,7 +1064,7 @@ namespace AndroidSideloader
|
||||
t3.Interval = 150000; // 180 seconds to fail
|
||||
t3.Tick += timer_Tick4;
|
||||
t3.Start();
|
||||
Program.form.ChangeTitle($"Sideloading apk...");
|
||||
Program.form.ChangeTitle($"Sideloading apk ({filename})");
|
||||
|
||||
Thread t2 = new Thread(() =>
|
||||
{
|
||||
@@ -1061,6 +1077,7 @@ namespace AndroidSideloader
|
||||
t3.Stop();
|
||||
if (Directory.Exists($"{pathname}\\{cmdout}"))
|
||||
{
|
||||
Logger.Log($"Copying obb folder to device- {cmdout}");
|
||||
Program.form.ChangeTitle($"Copying obb folder to device...");
|
||||
Thread t1 = new Thread(() =>
|
||||
{
|
||||
@@ -1101,6 +1118,7 @@ namespace AndroidSideloader
|
||||
string[] folders = Directory.GetDirectories(data);
|
||||
foreach (string folder in folders)
|
||||
{
|
||||
Logger.Log($"Copying {folder} to device");
|
||||
Program.form.ChangeTitle($"Copying {folder} to device...");
|
||||
|
||||
Thread t2 = new Thread(() =>
|
||||
@@ -1133,6 +1151,7 @@ namespace AndroidSideloader
|
||||
return;
|
||||
else
|
||||
{
|
||||
Logger.Log($"Sideloading custom install.txt");
|
||||
ChangeTitle("Sideloading custom install.txt automatically.");
|
||||
|
||||
Thread t1 = new Thread(() =>
|
||||
@@ -1155,6 +1174,7 @@ namespace AndroidSideloader
|
||||
string pathname = Path.GetDirectoryName(data);
|
||||
string dataname = data.Replace($"{pathname}\\", "");
|
||||
string cmd = $"\"C:\\RSL\\platform-tools\\aapt.exe\" dump badging \"{data}\" | findstr -i \"package: name\"";
|
||||
Logger.Log($"Running adb command-{cmd}");
|
||||
string cmdout = ADB.RunCommandToString(cmd, data).Output;
|
||||
cmdout = Utilities.StringUtilities.RemoveEverythingBeforeFirst(cmdout, "=");
|
||||
cmdout = Utilities.StringUtilities.RemoveEverythingAfterFirst(cmdout, " ");
|
||||
@@ -1181,6 +1201,7 @@ namespace AndroidSideloader
|
||||
|
||||
if (Directory.Exists($"{pathname}\\{cmdout}"))
|
||||
{
|
||||
Logger.Log($"Copying obb folder to device- {cmdout}");
|
||||
Program.form.ChangeTitle($"Copying obb folder to device...");
|
||||
Thread t2 = new Thread(() =>
|
||||
{
|
||||
@@ -1208,11 +1229,12 @@ namespace AndroidSideloader
|
||||
path = foldername;
|
||||
|
||||
Thread t1 = new Thread(() =>
|
||||
|
||||
{
|
||||
output += ADB.CopyOBB(path);
|
||||
});
|
||||
t1.IsBackground = true;
|
||||
Logger.Log($"Copying obb folder to device- {path}");
|
||||
Program.form.ChangeTitle($"Copying obb folder to device ({filename})");
|
||||
t1.Start();
|
||||
|
||||
while (t1.IsAlive)
|
||||
@@ -1420,14 +1442,14 @@ namespace AndroidSideloader
|
||||
while (t1.IsAlive)
|
||||
await Task.Delay(100);
|
||||
}
|
||||
else
|
||||
else if(!isOffline)
|
||||
{
|
||||
SwitchMirrors();
|
||||
initListView();
|
||||
}
|
||||
|
||||
|
||||
if (blacklistItems.Count == 0 && GameList.Count == 0 && !Properties.Settings.Default.nodevicemode)
|
||||
if (blacklistItems.Count == 0 && GameList.Count == 0 && !Properties.Settings.Default.nodevicemode && !isOffline)
|
||||
{
|
||||
//This means either the user does not have headset connected or the blacklist
|
||||
//did not load, so we are just going to skip everything
|
||||
@@ -1442,7 +1464,9 @@ namespace AndroidSideloader
|
||||
topItemIndex = gamesListView.TopItem.Index;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{ }
|
||||
{
|
||||
FlexibleMessageBox.Show($"Error building game list: {ex.Message}");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
@@ -1450,7 +1474,9 @@ namespace AndroidSideloader
|
||||
gamesListView.TopItem = gamesListView.Items[topItemIndex];
|
||||
}
|
||||
catch (Exception ex)
|
||||
{ }
|
||||
{
|
||||
FlexibleMessageBox.Show($"Error building game list: {ex.Message}");
|
||||
}
|
||||
Thread t2 = new Thread(() =>
|
||||
{
|
||||
if (!errorOnList)
|
||||
@@ -1518,7 +1544,7 @@ namespace AndroidSideloader
|
||||
foreach (string newGamesToUpload in newGamesList)
|
||||
{
|
||||
bool onapplist = false;
|
||||
string NewApp = Properties.Settings.Default.NonAppPackages;
|
||||
string NewApp = Properties.Settings.Default.NonAppPackages + "\n" + Properties.Settings.Default.AppPackages;
|
||||
if (NewApp.Contains(newGamesToUpload))
|
||||
onapplist = true;
|
||||
string RlsName = Sideloader.PackageNametoGameName(newGamesToUpload);
|
||||
@@ -1600,7 +1626,7 @@ namespace AndroidSideloader
|
||||
if (File.Exists($"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion}.zip"))
|
||||
File.Delete($"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion}.zip");
|
||||
string path = $"{Properties.Settings.Default.MainDir}\\7z.exe";
|
||||
string cmd = $"7z a \"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion} {game.Pckgcommand}.zip\" .\\{game.Pckgcommand}\\*";
|
||||
string cmd = $"7z a -mx1 \"{Properties.Settings.Default.MainDir}\\{game.Uploadgamename} v{game.Uploadversion} {game.Pckgcommand}.zip\" .\\{game.Pckgcommand}\\*";
|
||||
Program.form.ChangeTitle("Zipping extracted application...");
|
||||
ADB.RunCommandToString(cmd, path);
|
||||
Directory.Delete($"{Properties.Settings.Default.MainDir}\\{game.Pckgcommand}", true);
|
||||
@@ -1718,15 +1744,26 @@ namespace AndroidSideloader
|
||||
|
||||
if (itemsCount > 0)
|
||||
{
|
||||
|
||||
var rand = new Random();
|
||||
if (random == true && index < itemsCount)
|
||||
index = rand.Next(0, itemsCount);
|
||||
// Code that implements a randomized mirror. The rotation logic (the rotation) is reported as being bugged so I just disabled as a workaround ~pmow
|
||||
// if (random == true && index < itemsCount)
|
||||
// index = rand.Next(0, itemsCount);
|
||||
// remotesList.Invoke(() =>
|
||||
// {
|
||||
// remotesList.SelectedIndex = index;
|
||||
// remotesList.SelectedIndex = 0;
|
||||
// currentRemote = "VRP-mirror" + remotesList.SelectedItem.ToString();
|
||||
// });
|
||||
|
||||
remotesList.Invoke(() =>
|
||||
{
|
||||
remotesList.SelectedIndex = index;
|
||||
{
|
||||
remotesList.SelectedIndex = 0; //set mirror to first
|
||||
currentRemote = "VRP-mirror" + remotesList.SelectedItem.ToString();
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
public static string processError = string.Empty;
|
||||
@@ -1758,18 +1795,20 @@ namespace AndroidSideloader
|
||||
- Software orignally coded by rookie.wtf
|
||||
- Thanks to pmow for all of his work, including rclone, wonka and other projects, and for scripting the backend
|
||||
without him none of this would be possible
|
||||
- Thanks to the data team, they know who they are ;) (Especially HarryEffingPotter, no he did not put this here himself, that is perposterous.)
|
||||
- Thanks to flow for being friendly and helping every one, also congrats on being the discord server owner now! :D
|
||||
- Thanks to badcoder5000 for helping me redesign the ui
|
||||
- Thanks to gotard for the theme changer
|
||||
- Thanks to Verb8em for drawing the new icon
|
||||
- Thanks to 7zip team for 7zip :)
|
||||
- Thanks to rclone team for rclone :D
|
||||
- Thanks to https://stackoverflow.com/users/57611/erike for the folder browser dialog code
|
||||
- Thanks to Serge Weinstock for developing SergeUtils, which is used to search the combo box
|
||||
- Thanks to Mike Gold https://www.c-sharpcorner.com/members/mike-gold2 for the scrollable message box
|
||||
|
||||
- HarryEffinPotter Thanks: Roma/Rookie, Pmow, Ivan, Kaladin, John, Sam Hoque, Flow, and the mod staff!";
|
||||
- Thanks to HarryEffinPotter for all his Rookie improvements
|
||||
- Thanks to the VRP Mod Staff, data team, and anyone else I missed!
|
||||
- Thanks to VRP members of the past and present: Roma/Rookie, Flow, Ivan, Kaladin, John, Sam Hoque
|
||||
|
||||
- Additional Thanks and Credits:
|
||||
- -- rclone https://rclone.org/
|
||||
- -- 7zip https://www.7-zip.org/
|
||||
- -- badcoder5000: for help with the UI Redesign
|
||||
- -- gotard: for the Theme Changer
|
||||
- -- Verb8em: for drawning the New Icon
|
||||
- -- ErikE: Folder Browser Dialog Code (https://stackoverflow.com/users/57611/erike)
|
||||
- -- Serge Weinstock: for developing SergeUtils, which is used to search the combobox
|
||||
- -- Mike Gold: for the scrollable message box (https://www.c-sharpcorner.com/members/mike-gold2)
|
||||
";
|
||||
|
||||
FlexibleMessageBox.Show(about);
|
||||
}
|
||||
@@ -1856,32 +1895,68 @@ without him none of this would be possible
|
||||
|
||||
public void SwitchMirrors()
|
||||
{
|
||||
quotaTries++;
|
||||
remotesList.Invoke(() =>
|
||||
try
|
||||
{
|
||||
if (quotaTries > remotesList.Items.Count)
|
||||
quotaTries++;
|
||||
remotesList.Invoke(() =>
|
||||
{
|
||||
FlexibleMessageBox.Show("Quota reached for all mirrors exiting program...");
|
||||
Application.Exit();
|
||||
}
|
||||
if (remotesList.SelectedIndex + 1 == remotesList.Items.Count)
|
||||
{
|
||||
reset = true;
|
||||
for (int i = 0; i < steps; i++)
|
||||
remotesList.SelectedIndex--;
|
||||
if (quotaTries > remotesList.Items.Count)
|
||||
{
|
||||
ShowError_QuotaExceeded();
|
||||
|
||||
}
|
||||
if (reset)
|
||||
{
|
||||
remotesList.SelectedIndex--;
|
||||
}
|
||||
if (remotesList.Items.Count > remotesList.SelectedIndex && !reset)
|
||||
{
|
||||
remotesList.SelectedIndex++;
|
||||
steps++;
|
||||
}
|
||||
});
|
||||
DialogResult om = MessageBox.Show("Relaunch Rookie in Offline Mode?", "Offline Mode?", MessageBoxButtons.YesNo);
|
||||
if (om == DialogResult.Yes) {
|
||||
Process pr = new Process();
|
||||
pr.StartInfo.WorkingDirectory = Application.StartupPath;
|
||||
pr.StartInfo.FileName = System.AppDomain.CurrentDomain.FriendlyName;
|
||||
pr.StartInfo.Arguments = "--offline";
|
||||
pr.Start();
|
||||
Process.GetCurrentProcess().Kill();
|
||||
}
|
||||
|
||||
if (System.Windows.Forms.Application.MessageLoop)
|
||||
{
|
||||
Process.GetCurrentProcess().Kill();
|
||||
}
|
||||
|
||||
}
|
||||
if (remotesList.SelectedIndex + 1 == remotesList.Items.Count)
|
||||
{
|
||||
reset = true;
|
||||
for (int i = 0; i < steps; i++)
|
||||
remotesList.SelectedIndex--;
|
||||
|
||||
}
|
||||
if (reset)
|
||||
{
|
||||
remotesList.SelectedIndex--;
|
||||
}
|
||||
if (remotesList.Items.Count > remotesList.SelectedIndex && !reset)
|
||||
{
|
||||
remotesList.SelectedIndex++;
|
||||
steps++;
|
||||
}
|
||||
});
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private static void ShowError_QuotaExceeded()
|
||||
{
|
||||
const string errorMessage =
|
||||
@"Unable to connect to Remote Server. Rookie is unable to connect to our Servers.
|
||||
|
||||
First time launching Rookie? Please relaunch and try again.
|
||||
|
||||
Things you can try:
|
||||
1) Use a third party config from the wiki (https://wiki.vrpirates.club/general_information/third-party-rclone-configs)
|
||||
2) Use Resilio for p2p downloads (https://wiki.vrpirates.club/en/Howto/Resilio-Sync-setup-guide)
|
||||
3) Sponsor a private server (https://wiki.vrpirates.club/en/Howto/sponsored-mirrors)
|
||||
";
|
||||
|
||||
FlexibleMessageBox.Show(errorMessage, "Unable to connect to Remote Server");
|
||||
}
|
||||
|
||||
public bool isinstalling = false;
|
||||
public static bool removedownloading = false;
|
||||
public async void downloadInstallGameButton_Click(object sender, EventArgs e)
|
||||
@@ -1897,7 +1972,11 @@ without him none of this would be possible
|
||||
initListView();
|
||||
}
|
||||
progressBar.Style = ProgressBarStyle.Marquee;
|
||||
if (gamesListView.SelectedItems.Count == 0) return;
|
||||
if (gamesListView.SelectedItems.Count == 0) {
|
||||
progressBar.Style = ProgressBarStyle.Continuous;
|
||||
ChangeTitle("You must select a game from the Game List!");
|
||||
return;
|
||||
}
|
||||
string namebox = gamesListView.SelectedItems[0].ToString();
|
||||
string nameboxtranslated = Sideloader.gameNameToSimpleName(namebox);
|
||||
int count = 0;
|
||||
@@ -1956,9 +2035,12 @@ without him none of this would be possible
|
||||
Directory.CreateDirectory(gameDirectory);
|
||||
ProcessOutput gameDownloadOutput = new ProcessOutput("", "");
|
||||
|
||||
Logger.Log($"Starting Game Download");
|
||||
Logger.Log($"rclone copy \"{currentRemote}:{SideloaderRCLONE.RcloneGamesFolder}/{gameName}\"");
|
||||
|
||||
Thread t1 = new Thread(() =>
|
||||
{
|
||||
gameDownloadOutput = RCLONE.runRcloneCommand($"copy \"{currentRemote}:{SideloaderRCLONE.RcloneGamesFolder}/{gameName}\" \"{Environment.CurrentDirectory}\\{gameName}\" --progress --drive-acknowledge-abuse --rc", Properties.Settings.Default.BandwithLimit);
|
||||
gameDownloadOutput = RCLONE.runRcloneCommand($"copy \"{currentRemote}:{SideloaderRCLONE.RcloneGamesFolder}/{gameName}\" \"{Environment.CurrentDirectory}\\{gameName}\" --progress --rc --transfers 1 --multi-thread-streams 1 --checkers 1", Properties.Settings.Default.BandwithLimit);
|
||||
});
|
||||
t1.IsBackground = true;
|
||||
t1.Start();
|
||||
@@ -2024,8 +2106,14 @@ without him none of this would be possible
|
||||
}
|
||||
if (removedownloading)
|
||||
{
|
||||
ChangeTitle("Deleting game files", false);
|
||||
try { Directory.Delete(Environment.CurrentDirectory + "\\" + gameName, true); } catch (Exception ex) { FlexibleMessageBox.Show($"Error deleting game files: {ex.Message}"); }
|
||||
ChangeTitle("Deleting game files", false);
|
||||
try
|
||||
{
|
||||
Directory.Delete(Environment.CurrentDirectory + "\\" + gameName, true);
|
||||
}
|
||||
catch (Exception ex) {
|
||||
FlexibleMessageBox.Show($"Error deleting game files: {ex.Message}");
|
||||
}
|
||||
ChangeTitle("");
|
||||
break;
|
||||
}
|
||||
@@ -2033,7 +2121,7 @@ without him none of this would be possible
|
||||
//Quota Errors
|
||||
bool isinstalltxt = false;
|
||||
bool quotaError = false;
|
||||
if (gameDownloadOutput.Error.Length > 0)
|
||||
if (gameDownloadOutput.Error.Length > 0 && !isOffline)
|
||||
{
|
||||
string err = gameDownloadOutput.Error.ToLower();
|
||||
err += gameDownloadOutput.Output.ToLower();
|
||||
@@ -2041,7 +2129,6 @@ without him none of this would be possible
|
||||
{
|
||||
quotaError = true;
|
||||
|
||||
|
||||
SwitchMirrors();
|
||||
|
||||
gamesQueueList.RemoveAt(0);
|
||||
@@ -2779,9 +2866,9 @@ without him none of this would be possible
|
||||
}
|
||||
|
||||
|
||||
private void pictureBox1_Click(object sender, EventArgs e)
|
||||
private void updateAvailable_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
// do filtering!
|
||||
}
|
||||
|
||||
private void EnterInstallBox_CheckedChanged(object sender, EventArgs e)
|
||||
@@ -2891,7 +2978,7 @@ without him none of this would be possible
|
||||
File.Delete($"{Properties.Settings.Default.MainDir}\\{GameName} v{VersionInt} {packageName}.zip");
|
||||
|
||||
string path = $"{Properties.Settings.Default.MainDir}\\7z.exe";
|
||||
string cmd = $"7z a \"{Properties.Settings.Default.MainDir}\\{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
|
||||
string cmd = $"7z a -mx1 \"{Properties.Settings.Default.MainDir}\\{GameName} v{VersionInt} {packageName}.zip\" .\\{packageName}\\*";
|
||||
Program.form.ChangeTitle("Zipping extracted application...");
|
||||
Thread t3 = new Thread(() =>
|
||||
{
|
||||
|
||||
3
NewApps.Designer.cs
generated
3
NewApps.Designer.cs
generated
@@ -133,7 +133,6 @@ namespace AndroidSideloader
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
|
||||
this.Name = "NewApps";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.TopMost = true;
|
||||
this.Load += new System.EventHandler(this.NewApps_Load);
|
||||
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.label2_MouseDown);
|
||||
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.label2_MouseMove);
|
||||
@@ -141,7 +140,7 @@ namespace AndroidSideloader
|
||||
this.panel2.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
this.Activate();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -52,6 +52,11 @@ namespace AndroidSideloader
|
||||
Properties.Settings.Default.NonAppPackages += listItem.SubItems[Donors.PackageNameIndex].Text + ";" + HWID + "\n";
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
else
|
||||
{
|
||||
Properties.Settings.Default.AppPackages += listItem.SubItems[Donors.PackageNameIndex].Text + "\n";
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
MainForm.newpackageupload();
|
||||
this.Close();
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace AndroidSideloader
|
||||
[SecurityPermission(SecurityAction.Demand, Flags = SecurityPermissionFlag.ControlAppDomain)]
|
||||
static void Main()
|
||||
{
|
||||
|
||||
AppDomain currentDomain = AppDomain.CurrentDomain;
|
||||
currentDomain.UnhandledException += new UnhandledExceptionEventHandler(MyHandler);
|
||||
Application.EnableVisualStyles();
|
||||
|
||||
12
Properties/Settings.Designer.cs
generated
12
Properties/Settings.Designer.cs
generated
@@ -741,5 +741,17 @@ namespace AndroidSideloader.Properties {
|
||||
this["BackColor"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string AppPackages {
|
||||
get {
|
||||
return ((string)(this["AppPackages"]));
|
||||
}
|
||||
set {
|
||||
this["AppPackages"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,5 +182,8 @@
|
||||
<Setting Name="BackColor" Type="System.Drawing.Color" Scope="User">
|
||||
<Value Profile="(Default)">50, 50, 50</Value>
|
||||
</Setting>
|
||||
<Setting Name="AppPackages" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
3
QuestForm.Designer.cs
generated
3
QuestForm.Designer.cs
generated
@@ -689,12 +689,11 @@ namespace AndroidSideloader
|
||||
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Quest settings";
|
||||
this.TopMost = true;
|
||||
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.QuestForm_FormClosed);
|
||||
this.Load += new System.EventHandler(this.QuestForm_Load);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
this.Activate();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -37,7 +37,8 @@ namespace AndroidSideloader
|
||||
if (TextureResTextBox.Text.Length > 0)
|
||||
{
|
||||
ADB.WakeDevice();
|
||||
Int32.TryParse(TextureResTextBox.Text, out int result);
|
||||
int result;
|
||||
Int32.TryParse(TextureResTextBox.Text, out result);
|
||||
ADB.RunAdbCommandToString($"shell settings put global texture_size_Global {TextureResTextBox.Text}");
|
||||
ADB.RunAdbCommandToString($"shell setprop debug.oculus.textureWidth {TextureResTextBox.Text}");
|
||||
ADB.RunAdbCommandToString($"shell setprop debug.oculus.textureHeight {TextureResTextBox.Text}");
|
||||
@@ -61,7 +62,7 @@ namespace AndroidSideloader
|
||||
}
|
||||
|
||||
|
||||
public static void setLength(int value)
|
||||
public static void setLength(Int32 value)
|
||||
{
|
||||
result = new string[value];
|
||||
}
|
||||
|
||||
19
RCLONE.cs
19
RCLONE.cs
@@ -36,7 +36,10 @@ namespace AndroidSideloader
|
||||
//Run rclone command
|
||||
public static ProcessOutput runRcloneCommand(string command, string bandwithLimit = "")
|
||||
{
|
||||
if (!MainForm.HasInternet) return new ProcessOutput("", "No internet");
|
||||
if (!MainForm.HasInternet || MainForm.isOffline)
|
||||
{
|
||||
return new ProcessOutput("", "No internet");
|
||||
}
|
||||
|
||||
ProcessOutput prcoutput = new ProcessOutput();
|
||||
//Rclone output is unicode, else it will show garbage instead of unicode characters
|
||||
@@ -105,8 +108,20 @@ namespace AndroidSideloader
|
||||
prcoutput.Output = output;
|
||||
prcoutput.Error = error;
|
||||
}
|
||||
|
||||
if (!output.Contains("Game Name;Release Name;") && !output.Contains("package:") && !output.Contains(".meta"))
|
||||
Logger.Log($"Rclone error: {error}\nRclone Output: {output}");
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(error))
|
||||
{
|
||||
Logger.Log($"Rclone error: {error}\n");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(output))
|
||||
{
|
||||
Logger.Log($"Rclone Output: {output}");
|
||||
}
|
||||
}
|
||||
|
||||
if (output.Contains("There is not enough space"))
|
||||
{
|
||||
FlexibleMessageBox.Show("There isn't enough space on your PC to properly install this game. Please have at least 2x the size of the game you are trying to download/install available on the drive where Rookie is installed.", "NOT ENOUGH SPACE");
|
||||
|
||||
20
README.md
20
README.md
@@ -4,22 +4,12 @@
|
||||
[](https://github.com/nerdunit/androidsideloader/releases)
|
||||

|
||||
|
||||
androidsideloader uses the GPL license, any forks of it must have their source code made public on the internet.
|
||||
|
||||
## !IMPORTANT!
|
||||
This app may be buggy and have problems, I will recode it from scratch when MAUI will be released (This september) and a linux port will be available, making RSL cross-platform.
|
||||
|
||||
### This app might get detected as malware, however both the sideloader and the sideloader launcher are open source
|
||||
This app may be buggy and have problems.
|
||||
|
||||
### This app might get detected as malware, however both the sideloader and the sideloader launcher are open source. And obviously, it isn't.
|
||||
See:
|
||||
https://www.virustotal.com/gui/file/977105693610cf360fc29339b918e224180ba393ba05a64b6255af3845cbf376/relations
|
||||
|
||||
## Special thanks to
|
||||
- [Everyone who donated!](https://raw.githubusercontent.com/nerdunit/androidsideloader/master/donators.txt)
|
||||
- pmow for all of his work, including rclone, wonka and other projects
|
||||
- flow for being friendly and helping every one
|
||||
- succ for creating and maintaining the server
|
||||
- badcoder5000 for redesigning the UI
|
||||
- gotard for the theme changer
|
||||
- [7zip](https://www.7-zip.org/) team for [7zip](https://www.7-zip.org/) :)
|
||||
- [rclone](https://rclone.org/) team for [rclone](https://rclone.org/) :D
|
||||
- [erike](https://stackoverflow.com/users/57611/erike) for the folder browser dialog code
|
||||
- Serge Weinstock for developing SergeUtils, which is used to search the combo box
|
||||
- https://www.c-sharpcorner.com/members/mike-gold2 for the scrollable message box
|
||||
|
||||
3
SettingsForm.Designer.cs
generated
3
SettingsForm.Designer.cs
generated
@@ -384,13 +384,12 @@
|
||||
this.ShowIcon = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Settings";
|
||||
this.TopMost = true;
|
||||
this.Load += new System.EventHandler(this.SettingsForm_Load);
|
||||
this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.SettingsForm_KeyPress);
|
||||
this.Leave += new System.EventHandler(this.SettingsForm_Leave);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
this.Activate();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace AndroidSideloader
|
||||
{
|
||||
@@ -47,22 +47,25 @@ namespace AndroidSideloader
|
||||
|
||||
public static void UpdateNouns(string remote)
|
||||
{
|
||||
RCLONE.runRcloneCommand($"sync \"{remote}:{RcloneGamesFolder}/.meta/nouns\" \"{Nouns}\"");
|
||||
Logger.Log($"Updating Nouns");
|
||||
RCLONE.runRcloneCommand($"sync \"{remote}:{RcloneGamesFolder}/.meta/nouns\" \"{Nouns}\" --http-no-head --transfers 2 --multi-thread-streams 1");
|
||||
}
|
||||
|
||||
public static void UpdateGamePhotos(string remote)
|
||||
{
|
||||
RCLONE.runRcloneCommand($"sync \"{remote}:{RcloneGamesFolder}/.meta/thumbnails\" \"{ThumbnailsFolder}\"");
|
||||
Logger.Log($"Updating Thumbnails");
|
||||
RCLONE.runRcloneCommand($"sync \"{remote}:{RcloneGamesFolder}/.meta/thumbnails\" \"{ThumbnailsFolder}\" --http-no-head --transfers 2 --multi-thread-streams 1");
|
||||
}
|
||||
|
||||
public static void UpdateGameNotes(string remote)
|
||||
{
|
||||
|
||||
RCLONE.runRcloneCommand($"sync \"{remote}:{RcloneGamesFolder}/.meta/notes\" \"{NotesFolder}\"");
|
||||
Logger.Log($"Updating Game Notes");
|
||||
RCLONE.runRcloneCommand($"sync \"{remote}:{RcloneGamesFolder}/.meta/notes\" \"{NotesFolder}\" --http-no-head --transfers 2 --multi-thread-streams 1");
|
||||
}
|
||||
|
||||
public static void RefreshRemotes()
|
||||
{
|
||||
Logger.Log($"Refresh / List Remotes");
|
||||
RemotesList.Clear();
|
||||
var remotes = RCLONE.runRcloneCommand("listremotes").Output.Split('\n');
|
||||
|
||||
@@ -83,6 +86,8 @@ namespace AndroidSideloader
|
||||
|
||||
public static void initGames(string remote)
|
||||
{
|
||||
Logger.Log($"Initializing Games List");
|
||||
|
||||
gameProperties.Clear();
|
||||
games.Clear();
|
||||
string tempGameList = RCLONE.runRcloneCommand($"cat \"{remote}:{RcloneGamesFolder}/VRP-GameList.txt\"").Output;
|
||||
@@ -93,6 +98,7 @@ namespace AndroidSideloader
|
||||
if (!tempGameList.Equals(""))
|
||||
{
|
||||
string[] gameListSplited = tempGameList.Split(new[] { '\n' });
|
||||
gameListSplited = gameListSplited.Skip(1).ToArray();
|
||||
foreach (string game in gameListSplited)
|
||||
{
|
||||
if (game.Length > 1)
|
||||
@@ -102,24 +108,71 @@ namespace AndroidSideloader
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void updateConfig(string remote)
|
||||
{
|
||||
string localHash = "";
|
||||
try { localHash = File.ReadAllText(Environment.CurrentDirectory + "\\rclone\\hash.txt"); } catch { } //file may not exist
|
||||
|
||||
string hash = RCLONE.runRcloneCommand($"md5sum \"{remote}:Quest Homebrew/Sideloading Methods/1. Rookie Sideloader - VRP Edition/VRP.download.config\"").Output;
|
||||
try { hash = hash.Substring(0, hash.LastIndexOf(" ")); } catch { return; } //remove stuff after hash
|
||||
|
||||
Debug.WriteLine("The local file hash is " + localHash + " and the current a file hash is " + hash);
|
||||
|
||||
if (!string.Equals(localHash, hash))
|
||||
Logger.Log($"Attempting to Update Config");
|
||||
try
|
||||
{
|
||||
RCLONE.runRcloneCommand(string.Format($"copy \"{remote}:Quest Homebrew/Sideloading Methods/1. Rookie Sideloader - VRP Edition/VRP.download.config\" \"{Environment.CurrentDirectory}\\rclone\""));
|
||||
File.WriteAllText(Environment.CurrentDirectory + "\\rclone\\hash.txt", hash);
|
||||
string configUrl = "https://wiki.vrpirates.club/downloads/vrp.download.config";
|
||||
|
||||
HttpWebRequest getUrl = (HttpWebRequest)WebRequest.Create(configUrl);
|
||||
using (StreamReader responseReader = new StreamReader(getUrl.GetResponse().GetResponseStream()))
|
||||
{
|
||||
string resultString = responseReader.ReadToEnd();
|
||||
|
||||
Logger.Log($"Retrived updated config from: {configUrl}");
|
||||
|
||||
if (File.Exists(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new"))
|
||||
File.Delete(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new");
|
||||
File.Create(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new").Close();
|
||||
File.WriteAllText(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new", resultString);
|
||||
|
||||
if (!File.Exists(Environment.CurrentDirectory + "\\rclone\\hash.txt"))
|
||||
File.Create(Environment.CurrentDirectory + "\\rclone\\hash.txt").Close();
|
||||
|
||||
string newConfig = CalculateMD5(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new");
|
||||
string oldConfig = File.ReadAllText(Environment.CurrentDirectory + "\\rclone\\hash.txt");
|
||||
|
||||
if (!File.Exists(Environment.CurrentDirectory + "\\rclone\\vrp.download.config"))
|
||||
oldConfig = "Config Doesnt Exist!";
|
||||
|
||||
Logger.Log($"Online Config Hash: {newConfig}; Local Config Hash: {oldConfig}");
|
||||
|
||||
if (newConfig != oldConfig)
|
||||
{
|
||||
Logger.Log($"Updated Config Hash is different than the current Config. Updating Configuration File.");
|
||||
|
||||
if (File.Exists(Environment.CurrentDirectory + "\\rclone\\vrp.download.config"))
|
||||
File.Delete(Environment.CurrentDirectory + "\\rclone\\vrp.download.config");
|
||||
File.Move(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new", Environment.CurrentDirectory + "\\rclone\\vrp.download.config");
|
||||
|
||||
File.WriteAllText(Environment.CurrentDirectory + "\\rclone\\hash.txt", string.Empty);
|
||||
File.WriteAllText(Environment.CurrentDirectory + "\\rclone\\hash.txt", newConfig);
|
||||
} else
|
||||
{
|
||||
Logger.Log($"Updated Config Hash matches last download. Not updating.");
|
||||
|
||||
if (File.Exists(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new"))
|
||||
File.Delete(Environment.CurrentDirectory + "\\rclone\\vrp.download.config_new");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
static string CalculateMD5(string filename)
|
||||
{
|
||||
using (var md5 = MD5.Create())
|
||||
{
|
||||
using (var stream = File.OpenRead(filename))
|
||||
{
|
||||
var hash = md5.ComputeHash(stream);
|
||||
return BitConverter.ToString(hash).Replace("-", "").ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
3
UpdateForm.Designer.cs
generated
3
UpdateForm.Designer.cs
generated
@@ -153,7 +153,6 @@ namespace AndroidSideloader
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
|
||||
this.Name = "UpdateForm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.TopMost = true;
|
||||
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.UpdateForm_MouseDown);
|
||||
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.UpdateForm_MouseMove);
|
||||
this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.UpdateForm_MouseUp);
|
||||
@@ -161,7 +160,7 @@ namespace AndroidSideloader
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.panel1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
this.Activate();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace AndroidSideloader
|
||||
private static string RawGitHubUrl;
|
||||
private static string GitHubUrl;
|
||||
|
||||
static readonly public string LocalVersion = "2.10.0";
|
||||
static readonly public string LocalVersion = "2.12";
|
||||
public static string currentVersion = string.Empty;
|
||||
public static string changelog = string.Empty;
|
||||
|
||||
@@ -30,9 +30,10 @@ namespace AndroidSideloader
|
||||
currentVersion = client.GetStringAsync($"{RawGitHubUrl}/master/version").Result;
|
||||
changelog = client.GetStringAsync($"{RawGitHubUrl}/master/changelog.txt").Result;
|
||||
client.Dispose();
|
||||
currentVersion = currentVersion.Trim();
|
||||
}
|
||||
catch { return false; }
|
||||
return LocalVersion != currentVersion;
|
||||
return LocalVersion.Trim() != currentVersion;
|
||||
}
|
||||
|
||||
//Call this to ask the user if they want to update
|
||||
@@ -58,7 +59,7 @@ namespace AndroidSideloader
|
||||
var fileClient = new WebClient();
|
||||
ServicePointManager.Expect100Continue = true;
|
||||
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12;
|
||||
Logger.Log($"Downloading update from {RawGitHubUrl}/releases/download/v{currentVersion}/{AppName}.exe to {AppName} v{currentVersion}.exe");
|
||||
Logger.Log($"Downloading update from {GitHubUrl}/releases/download/v{currentVersion}/{AppName}.exe to {AppName} v{currentVersion}.exe");
|
||||
fileClient.DownloadFile($"{GitHubUrl}/releases/download/v{currentVersion}/{AppName}.exe", $"{AppName} v{currentVersion}.exe");
|
||||
fileClient.Dispose();
|
||||
Logger.Log($"Starting {AppName} v{currentVersion}.exe");
|
||||
|
||||
@@ -1,26 +1,11 @@
|
||||
RSL 2.10.0
|
||||
RSL 2.12
|
||||
|
||||
+ Added code to store wireless ADB connect command in
|
||||
StoredIP.txt so RSL updates will no longer wipe Wireless
|
||||
ADB settings.
|
||||
+ Added code to prefer wired if wireless ADB is setup
|
||||
but user plugs device in via USB.
|
||||
+ Added new Updater form for RSL updates.
|
||||
+ Added new Donor form with listview so all detected
|
||||
donatable apps will appear in a list.
|
||||
+ Added NewApps list so users can select free/non-VR
|
||||
apps. This will then upload to pre-determined debuglogs
|
||||
server (so the packagenames can be added to blacklist).
|
||||
+ Threaded entire list population procedure so RSL will
|
||||
no longer freeze when the list is being populated.
|
||||
+ Added Pull to Desktop option if user wishes to just
|
||||
pull an app without uploading.
|
||||
+ Added code to allow removing currently downloading
|
||||
app as long as all other items in queue have been removed
|
||||
first.
|
||||
= Fixed logic for listview columns (removed duplicate
|
||||
column headers when expanding RSL borders.
|
||||
= Fixed OBB drag and drop and Copy OBB button.
|
||||
= Colorblind mode switched on by default.
|
||||
- Removed gridlines from main updates list for cleaner
|
||||
look.
|
||||
- fixed issue with configuration always updating
|
||||
- fixed github version vs app version comparison
|
||||
- fixed github download url
|
||||
- restored "auto update config" checkbox
|
||||
- fixed tooltips; added additional tooltips to all menu items
|
||||
- gui fixes and updates to game donation menu
|
||||
- additional logging and on-screen notifications
|
||||
|
||||
~fenopy
|
||||
Reference in New Issue
Block a user